What is Mind + Motion?

Mind + Motion is an interactive workshop. Learn C4D and Redshift with 100+ Video Lessons, practical and fun Projects, Resources, and Podcasts. Not only that, but we'll also go beyond the skills and dive into the mental health impact of being a creative.

You'll be creating your own renders and animations and building a portfolio you can be proud of as you go beyond building a strong foundation and understanding of both Cinema 4D and Redshift Render Engine. You'll also have access to exclusive interviews with industry experts. In these interviews, we'll chat about topics like imposter syndrome, self-doubt, and other mental health issues.

*I'll host a LIVE Q+A for students as well as give personal Video Feedback on your assignments.

*Premium Only

Throughout the workshop, you'll have access to a group community, where you can talk with your peers, share your work, or just send GIFs back and forth, ha! And don't forget, the workshop is absolutely packed with project files, materials, and all kinds of resources.

*This Premium session runs from February 5th - May 18th, 2024.

Hi, I'm Derek, aka Effectatron

I'll be your Instructor throughout the course. I have 15+ years of experience in Video Production from filming, editing, motion graphics and visual effects. I love 3D because it encompasses all the aspects of video production that I loved... but let's me do them from my desk!

Who is This Workshop For?

The content was designed with beginners in mind. New users of C4D and/or Redshift will be able to follow along and build a strong understanding of fundamentals one skill at a time. Even if you've literally never opened C4D, you can take this workshop. (It'd be a lot at first, but you could do it!)

That being said, you don't have to be a total newbie to benefit from the class. With technology changing all the time, this is the most up-to-date C4D/Redshift class available (C4D 2023/2024 and Redshift 3.5+). Although we start with the basics, we build on those skills quickly, and each project is customizable to your own skill level. If you're a creator wanting to up your render game, this course will get you there.

You know when you see amazing work on social media and you think, "I hope I can do that one day?" Let me help you become comfortable and confident enough to turn that into, "I think I can do that!"


Chapter 1: Intro to C4D and Redshift

  • Explore UI and Useful Controls
  • Basic Navigation and Workflow tips
  • Create Time Saving Default Setups
  • Open C4D Ready to Create with Redshift
  • Explore basics of Material Creation, Lighting, Cameras, Viewports, Project Settings, and Fast Redshift Render Settings

Create your first Abstract Render + a Default Scene Setup

Chapter 2: Lighting

  • Why Lighting first?
  • Learn basic Lighting Fundamentals
  • Studio Lighting
  • Advanced Lighting techniques
  • Product Lighting
  • Cinematic Title Lighting
  • Volumetric Lighting
  • Gobos
  • Interior Lighting
  • Exterior Lighting

Create and Light a Car Studio Setup

Chapter 3: Materials

  • Learn Node Editor Workflow
  • Understanding the RS Standard Material
  • Create Photorealistic Materials
  • Metals, Plastics, Cloth, Glass
  • Hair
  • Perfect Imperfections
  • PBR
  • Procedural
  • Decals
  • Car Paint
  • SSS
  • Bump, Displacement
  • Thin Film
  • UV Basics
  • Resources

Create Multiple Materials for a Provided Scene

Chapter 4: Modeling

  • Modeling Basics
  • Hard Surface
  • Freehand Modeling
  • Volume Builder
  • Deformers
  • Cloners
  • Fixing Common Issues
  • "Rules" of modeling
  • Landscapes
  • Cities
  • Splines
  • Node Based Modeling
  • Greebles
  • Stylized Low Poly Look

Create Photoreal Landscape

Chapter 5: Dynamics + Mental Health

  • Imposter Syndrome 
  • Bullet Dynamics
  • Breaking things (Fracture)
  • New Dynamics System
  • Cloth Dynamics
  • Pyro
  • Soft body
  • Balloon
  • Emitters and Dynamics
  • Forces

Create a scene with Dynamics 

Chapter 6: Animation + Mograph

  • Keyframing
  • Animations Tips and Tricks
  • F Curve Workspace
  • Looping Essentials
  • Squishy Falling loop
  • Filling Cube Loop
  • Animating to Music/Sound

Create a Spiraling Rolling Marble Loop

Chapter 7: More Animation + Mograph

  • Fields
  • Flippy Mograph Loop
  • Dynamic Texts
  • Combine Dynamics with Mograph
  • Complex Fields
  • Tracers and Matrices

Creating looping World Fly over

Chapter 8: Camera

  • RS Standard Camera Settings
  • Depth of Field (Bokeh)
  • Camera Movement
  • Adding Dust Particles
  • Shoot through Walls
  • Push Pull Effect
  • Natural Camera Movement
  • Motion blur

Create three unique camera angles of a provided scene

Chapter 9: Professional Product Renders and Render Settings

  • Troubleshooting
  • Making things Optimized for YOUR machine
  • Balance speed and Quality
  • RT
  • In depth look at Render Settings
  • Denoisers
  • Memory management 
  • EXRs
  • AOVs
  • Animations
  • Saving Profiles

Create a product render

Chapter 10: Post FX and Creating a Reel

  • Redshift Post FX
  • Photoshop Editing tips
  • Adobe Premiere Video Editing
  • Resources

Create a video Portfolio of your work 

What is "Interactive" About the Workshop?

I've designed this workshop specifically with active participation and mentorship in mind. Weekly 1:1 feedback and focused small group chats help elevate your skills and refill your creative tank.
Every lesson is crafted so that you can easily follow along, recreate, and tweak to add your own flavor. What's the point of having a reel if it looks just like everyone else's?

The course is structured in a way that focuses on building a strong understanding of the fundamentals of C4D and Redshift. Each week, we take our knowledge a bit further and start layering and layering. Don't expect to just half-watch tutorials while you surf reddit or whatever. You will be following along and creating a portfolio of 3D work throughout these 10 weeks.

In addition, your assignment each week will be reviewed by me personally, and I'll provide feedback to help you advance your skills.

We will also do LIVE Q + A sessions with me and your peers so we can talk about common issues, questions, troubleshooting, etc.

Why Mental Health?

Alongside technical skills, I have found some practical skills that I think are worth sharing. Skills that go beyond 3D and into your day-to-day life.

Skills to help you deal with:

  • Imposter Syndrome
  • Creative Block
  • Deadline Stress
  • Self Doubt
  • Negativity
  • Feeling Overwhelmed
  • Depression

I want to share some realistic ways to cope with and manage some of these common mental roadblocks that will likely pop up during your journey of learning a new (and very complex) software. I'll also do occasional mental health check-ins, and of course, keep it as real as possible. I still struggle with self-doubt daily, and you won't hear me trying to hide that!

In addition, I have teamed up with several great artists - such as Jake Bartlett, Dustin Valkema, Elley Wade, and more - to discuss the mental health side of our field in some real, down-to-earth conversations.

My Teaching Style

I try to be very practical and address real-world issues as we run into them. My lessons are not a bulleted list of "do this, then this, now this" with no explanation for why we're doing those things. You'll see me make mistakes, then address them and solve them. Sometimes they lead to happy little accidents. An understanding of how to spot a problem and work backwards to solve it is an invaluable skill, and one that can only be taught and learned through example and experience.


Unlock exclusive discount codes to incredible resources from my partners CG Hacks and Greyscalegorilla

This course is closed for enrollment.