Chapter 3: Create, Control, and Customize Materials inside of Redshift
7+ Hours of Content
26 Videos
- Learn Node Editor Workflow
- Understanding the RS Standard Material
- Create Photorealistic Materials
- Metals, Plastics, Cloth, Glass
- Hair
- Perfect Imperfections
- PBR
- Procedural
- Decals
- Car Paint
- SSS
- Bump, Displacement
- Thin Film
- UV Basics
- Resources
Create Multiple Materials for a Provided Scene
What's In Chapter 3?
Here's a Quick overview of what's in Chapter 3. Lot's of Nodes.
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